ALib C++ Library
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ALib
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strings
strings.mpp
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//==================================================================================================
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/// \file
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/// This header-file is part of the \aliblong.
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/// With supporting legacy or module builds, .mpp-files are either recognized by the build-system
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/// as C++20 Module interface files, or are included by the
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/// \ref alib_manual_modules_impludes "import/include headers".
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///
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/// \emoji :copyright: 2013-2025 A-Worx GmbH, Germany.
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/// Published under \ref mainpage_license "Boost Software License".
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//==================================================================================================
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#if !defined(ALIB_C20_MODULES) || ((ALIB_C20_MODULES != 0) && (ALIB_C20_MODULES != 1))
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# error "Symbol ALIB_C20_MODULES has to be given to the compiler as either 0 or 1"
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#endif
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#if ALIB_C20_MODULES
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module
;
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#endif
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// ====================================== Global Fragment ======================================
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#include "
alib/enumops/enumops.prepro.hpp
"
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#include "
alib/strings/strings.prepro.hpp
"
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#include "
alib/platformincludes.hpp
"
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#include <iterator>
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#include <cmath>
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#include <algorithm>
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#include <cstring>
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#if defined( _WIN32 ) || defined(__APPLE__)
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# include <clocale>
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#endif
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#if defined(_WIN32)
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# include <intrin.h>
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#endif
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#include <clocale>
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#include <limits>
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#include <vector>
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#include <algorithm>
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// =========================================== Module ==========================================
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#if ALIB_C20_MODULES
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/// This is a C++ Module of the \aliblong. Due to the dual-compile option - as either
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/// C++20 Modules or legacy C++ inclusion, the C++20 Module names are not of further interest
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/// or use.<br>
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/// In general, the names equal the names of the header files listed in the chapter
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/// \ref alib_manual_modules_impludes of the \alib User Manual.
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/// This chapter, among others, provides further explanations.
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export
module
ALib.Strings
;
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import
ALib.Lang
;
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import
ALib.Time
;
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import
ALib.EnumOps
;
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# if !ALIB_SINGLE_THREADED
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import
ALib.Threads
;
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# endif
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import
ALib.Characters.Functions
;
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#else
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# include "
ALib.Lang.H
"
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# include "
ALib.Time.H
"
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# include "
ALib.EnumOps.H
"
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# if !ALIB_SINGLE_THREADED
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# include "
ALib.Threads.H
"
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# endif
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# include "
ALib.Characters.Functions.H
"
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#endif
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// ========================================== Exports ==========================================
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#include "
alib/strings/string.inl
"
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#include "
alib/strings/cstring.inl
"
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#include "
alib/strings/stringnzt.inl
"
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#include "
alib/strings/detail/tastring.inl
"
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#include "
alib/strings/appendables.inl
"
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#include "
alib/strings/format.inl
"
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#include "
alib/strings/astring.inl
"
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#include "
alib/strings/substring.inl
"
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#include "
alib/strings/localstring.inl
"
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#include "
alib/strings/numberformat.inl
"
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#include "
alib/strings/detail/numberconversion.inl
"
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ALib.Characters.Functions.H
ALib.EnumOps.H
ALib.Lang.H
ALib.Threads.H
ALib.Time.H
appendables.inl
astring.inl
cstring.inl
enumops.prepro.hpp
format.inl
localstring.inl
ALib.Characters.Functions
ALib.EnumOps
ALib.Lang
ALib.Strings
ALib.Threads
ALib.Time
numberconversion.inl
numberformat.inl
platformincludes.hpp
string.inl
stringnzt.inl
strings.prepro.hpp
substring.inl
tastring.inl