ALib C++ Library
Library Version: 2412 R0
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ThreadPool::ResizeStrategy Struct Reference

Description:

The set of management parameters that determine how a thread pool balances the number of worker threads.

Definition at line 96 of file threadpool.hpp.

#include <threadpool.hpp>

Public Type Index:

enum class  Modes { Fixed , Auto }
 The modes, fixed or automatic. More...
 

Public Field Index:

Ticks::Duration DecreaseSchedule = Ticks::Duration::FromAbsoluteMilliseconds(500)
 
int DecreaseThreshold = 70
 
int FixedSize = ThreadPool::HardwareConcurrency()
 
Ticks::Duration IncreaseSchedule = Ticks::Duration::FromAbsoluteMilliseconds(0)
 
int IncreaseThreshold = 300
 
Modes Mode =Modes::Auto
 The mode of operation.
 
int WorkersMax = ThreadPool::HardwareConcurrency()
 The maximum number of threads to create.
 
int WorkersMin = 0
 The minimum number of threads to keep alive.
 

Protected Method Index:

int GetSize (int currentWorkers, int idleWorkers, int load, Ticks &lastChangeTime)
 

Friends And Related Entity Details:

◆ ThreadPool

friend class ThreadPool
friend

Type alias in namespace alib.

Definition at line 98 of file threadpool.hpp.

Enumeration Details:

◆ Modes

enum class Modes
strong

The modes, fixed or automatic.

Enumerator
Fixed 

The number of threads is fixed.

Auto 

The number of threads is increased when the load increases and decreased when the load decreases.

Definition at line 101 of file threadpool.hpp.

Field Details:

◆ DecreaseSchedule

Ticks::Duration DecreaseSchedule = Ticks::Duration::FromAbsoluteMilliseconds(500)

The duration of that the pool has to be underloaded before a decrease of threads starts. Defaults to 500ms.

Definition at line 145 of file threadpool.hpp.

◆ DecreaseThreshold

int DecreaseThreshold = 70

A threshold in percent that determines at which underload factor the number of threads are decreased. Defaults to 50%. For example, 30% this means that if 70% of the threads are idle the number of threads is decreased.

Definition at line 136 of file threadpool.hpp.

◆ FixedSize

The number of threads to create (or decrease to). If Mode equals Fixed, this is used and all other parameters are ignored. If Mode equals Auto, this field is ignored and the other parameters are used.

Definition at line 117 of file threadpool.hpp.

◆ IncreaseSchedule

Ticks::Duration IncreaseSchedule = Ticks::Duration::FromAbsoluteMilliseconds(0)

The duration of that the pool has to be overloaded before an increase of threads starts. Defaults to zero time interval.

Definition at line 141 of file threadpool.hpp.

◆ IncreaseThreshold

int IncreaseThreshold = 300

A threshold in percent that determines at which overload factor the number of threads are increased. Defaults to 300%. For example, this means if the pool currently holds 10 threads, then new threads are created when the load increases to 30 unprocess jobs.

Definition at line 129 of file threadpool.hpp.

◆ Mode

The mode of operation.

Definition at line 112 of file threadpool.hpp.

◆ WorkersMax

int WorkersMax = ThreadPool::HardwareConcurrency()

The maximum number of threads to create.

Definition at line 120 of file threadpool.hpp.

◆ WorkersMin

int WorkersMin = 0

The minimum number of threads to keep alive.

Definition at line 123 of file threadpool.hpp.

Method Details:

◆ GetSize()

int GetSize ( int currentWorkers,
int idleWorkers,
int load,
Ticks & lastChangeTime )
inlineprotected

Calculates the target size, depending on the parameters set in this struct and the actual values passed.

Parameters
currentWorkersThe number of threads currently in the pool.
idleWorkersThe size of the subset of threads currently idle.
loadThe number of jobs currently queued.
lastChangeTimeTime point of last increase or decrease.
Returns
The new target size.

Definition at line 157 of file threadpool.hpp.

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The documentation for this struct was generated from the following file: