ALib C++ Library
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Library Version:
2511 R0
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A-Worx
ALib
src
alib
system
system.mpp
Go to the documentation of this file.
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//==================================================================================================
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/// \file
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/// This header-file is part of the \aliblong.
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/// With supporting legacy or module builds, .mpp-files are either recognized by the build-system
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/// as C++20 Module interface files, or are included by the
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/// \ref alib_manual_modules_impludes "import/include headers".
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///
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/// \emoji :copyright: 2013-2025 A-Worx GmbH, Germany.
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/// Published under \ref mainpage_license "Boost Software License".
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//==================================================================================================
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#if !defined(ALIB_C20_MODULES) || ((ALIB_C20_MODULES != 0) && (ALIB_C20_MODULES != 1))
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# error "Symbol ALIB_C20_MODULES has to be given to the compiler as either 0 or 1"
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#endif
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#if ALIB_C20_MODULES
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module
;
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#endif
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//========================================= Global Fragment ========================================
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#include "
alib/boxing/boxing.prepro.hpp
"
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#include "
alib/enumops/enumops.prepro.hpp
"
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#include "
alib/enumrecords/enumrecords.prepro.hpp
"
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#include "
alib/system/system.prepro.hpp
"
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#include <filesystem>
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#if defined( __GNUC__ ) || ( defined(_WIN32) && defined(_MSC_VER))
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# include <errno.h>
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#endif
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//============================================== Module ============================================
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#if ALIB_C20_MODULES
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/// This is a <em><b>C++ Module</b></em> of the \aliblong.
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/// Due to the dual-compile option (either as C++20 Modules or using legacy C++ inclusion),
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/// the C++20 Module names are not of further interest or use.<br>
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/// In general, the names equal the names of the header files listed in the chapter
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/// \ref alib_manual_modules_impludes of the \alib User Manual.
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///
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/// @see The documentation of the <em><b>"ALib Module"</b></em> given with the corresponding
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/// Programmer's Manual \alib_system.
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export
module
ALib.System;
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import
ALib.Lang;
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import
ALib.EnumOps;
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# if ALIB_MONOMEM
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import
ALib.Monomem;
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# endif
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# if ALIB_BOXING
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import
ALib.Boxing;
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# endif
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import
ALib.Strings;
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import
ALib.Strings.Tokenizer;
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import
ALib.Strings.Vector;
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import
ALib.EnumRecords;
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# if ALIB_CAMP
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import
ALib.Exceptions;
// only if CAMP is available
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# endif
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#else
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# include "
ALib.Lang.H
"
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# include "
ALib.Boxing.H
"
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# include "
ALib.Strings.H
"
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# include "
ALib.Strings.Tokenizer.H
"
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# include "
ALib.Strings.Vector.H
"
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# include "
ALib.Monomem.H
"
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# include "
ALib.EnumRecords.H
"
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# include "
ALib.Exceptions.H
"
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#endif
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//============================================= Exports ============================================
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#include "
alib/system/console.inl
"
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#include "
alib/system/environment.inl
"
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#include "
alib/system/systemerrors.inl
"
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#include "
alib/system/path.inl
"
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#include "
alib/system/processinfo.inl
"
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#include "
alib/system/shellcommand.inl
"
ALib.Boxing.H
ALib.EnumRecords.H
ALib.Exceptions.H
ALib.Lang.H
ALib.Monomem.H
ALib.Strings.H
ALib.Strings.Tokenizer.H
ALib.Strings.Vector.H
boxing.prepro.hpp
console.inl
enumops.prepro.hpp
enumrecords.prepro.hpp
environment.inl
path.inl
processinfo.inl
shellcommand.inl
system.prepro.hpp
systemerrors.inl